A Mechanical Misunderstanding
December 16th, 2009If you're new here, you may want to subscribe to my RSS feed. Thanks for visiting!
…of epic proportions!
That’s the title - and here are some more teaser pics.

Bye for now!
If you're new here, you may want to subscribe to my RSS feed. Thanks for visiting!
…of epic proportions!
That’s the title - and here are some more teaser pics.

Bye for now!

I’m taking a break on project Blue Moon to work on something a little different.
Making a game in Flash has its benefits, but without a dedicated game engine to build upon, it was always going to take me ages to make it (by myself). I’m still dedicated to finishing Blue Moon, but right now I want to work on something that I can finish quickly. That’s why I thank the heavens (or creator Chris Jones, either one) for Adventure Game Studio! AGS is a freeware tool that specializes in the creation of old school point & click adventure games like Monkey Island. It’s super easy to use and even easier to wrap your head around thanks to these awesome video tutorials by Youtube user densming.

Again, this doesn’t mean I’ve given up on Blue Moon. In fact, I was thinking that if the Flash version goes down well, then maybe an iPhone version could be in order, but that would be subject to who wants to help program it! I wouldn’t mind splitting the profits with someone. We could be zillionaires!

I’m still working on Blue Moon a few hours a day. I’ve almost finished the second scene in the game now and I recently implemented a pretty cool rain effect. I’ve written over 30 different sentences for the interactions so far in the first two scenes, some of it dialogue.
I also came up with an awesome ending, much better than my original ending. It will blow your mind!
Here’s some more music I came up with!

I recently downloaded Linux MultiMedia Studio, a free alternative to music producing software such as FL Studio. It’s pretty awesome and easy to use, so I’ll probably use it for my game tunes. Here’s a little mess-around sample I came up with

Finally! I got tired of referring to the game as “the game”, so for now, let it be known as Blue Moon. So go! Run and tell your friends of the exciting new game from Mindtank Studios, temporarily titled Blue Moon. A short and stylish, somewhat experimental first-person adventure game ![]()